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Digital Download

Help your students understand figurative language with this digital escape room break out activity. This is a Google resource and students complete all the work on the computer. This works well with distance learning, remote teaching or online education. 

Students will have to have an understanding of the following terms to complete the tasks: metaphor, simile, alliteration, personification, onomatopoeia, hyperbole, oxymoron, pun, idiom, and allusion.



  • Students work to complete five different tasks (puzzles and activities) related to figurative language to unveil codes or mystery words. 
  • In the first task, students label different examples of figurative language and type those onto the answer sheet to reveal a mystery word.
  • In the second station, students do a close reading of the poem "I Wandered Lonely as a Cloud" by William Wordsworth and answer multiple-choice questions about figurative language. The answers reveal a code word!
  • In the third station, students assemble three puzzles which reveal writing topics. Students are required to write a sentence about that topic using one type of figurative language.
  • In the fourth station, students will properly label examples of figurative language famous quotes made in history. They match up the names of the famous people who said the quote with the type of figurative language to reveal a code word.
  • The final station has students decode an encryption based on hidden symbols they have to find throughout the game to reveal a quote!



• A link to copy the student escape room and share it with your students 

• Indicators of each of the 5 tasks with all of the student instructions for each. 

• Slides for each of the tasks with moving digital pieces. There are figurative language cards, puzzle pieces, famous quote cards, poetry close reading, and an encryption)

• Areas where students can record their answers to the mystery codes/words.

• A link to a teacher answer key you can use to check the work or post it to Google Classroom when everyone is done.

• Two reflection assignments to complete after the escape room. One is a reflection on the quote revealed in the final puzzle and the other is a reflection on the escape room activity.


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