Percy Jackson and The Lightning Thief Activity - Design Camp Half-Blood Project

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Percy Jackson and The Lightning Thief Activity - Design Camp Half-Blood Project is a creative setting-based project that gives students a chance to explore the layout of Camp Half-Blood using both text evidence and artistic design. As they read chapters 5-7 of Percy Jackson and the Olympians: The Lightning Thief by Rick Riordan, students will analyze how the setting is described and use those details to plan and sketch a 2-D map of the camp. With a structured planning page and a grid-style template, this activity blends close reading with visual thinking and reinforces the importance of the setting in the novel.

 

This is included in our unit plan for the novel:
>>> The Lightning Thief Unit Plan

 

Included in The Percy Jackson Design Camp Half-Blood Activity:

➡️ Design of Camp Half-Blood Planning Page: Have students gather quotes from the text and plan out what locations to include in their 2-D design. This page encourages students to cite evidence while making thoughtful artistic choices.

➡️ Design of Camp Half-Blood Teacher Answer Key: Use this completed sample of the planning page to support class discussion, provide inspiration, or assist students as they plan their own evidence-based designs.

➡️ Blank Grid Camp Map Template: Students will use this template to draw their final version of Camp Half-Blood. The grid layout helps guide placement and proportions while encouraging creative expression through color and detail.

 

How The Percy Jackson Design Camp Half-Blood Activity works:

  1. Students will begin by analyzing chapters 5-7 of The Lightning Thief to collect quotes that describe the physical layout and key features of Camp Half-Blood. Using this information, they will complete the planning page to organize their ideas and determine what elements to include in their design.
  2. Next, students will use their notes to begin designing their own version of Camp Half-Blood. They will include areas such as the cabins, the Big House, the campfire, woods, and other locations mentioned in the text—paying close attention to accuracy and creativity.
  3. To complete the activity, students will transfer their ideas to a final blank grid template, where they will create a clean, polished 2-D layout of the camp using drawings, colors, labels, and visual design choices that reflect details from the novel.

This activity is best used after students have completed Chapter 7 of the novel, once they are familiar with the layout, features, and purpose of different areas within Camp Half-Blood.

 

If you like this, you'll love this resource:
>>> Greek Gods and Goddesses Unit

 

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